IronPython Tutorial

A tour of Python on .NET

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Contents

Introduction

Tutorial 1: Basic IronPython

Exercise 1: The IronPython interactive console

Task 1: IronPython console

Task 2: Built-in modules and interactive exploration

Task 3: External Python modules

Exercise 2: Using the standard .NET libraries from IronPython

Task 1: Basic .NET library use

Task 2: Working with .NET classes

Task 3: Generics

Exercise 3: Loading .NET libraries

Task 1: Using System.Xml - AddReference

Task 2: Mapack - Loading the .NET libraries - AddReferenceToFile

Exercise 4: Obtaining and Using Python Standard Library

Task 1: Configuring IronPython to use the Python standard library

Tutorial 2: Advanced IronPython

Exercise 1: Events and Delegates

Task 1: File System Watcher

Task 2: Improving the event handler

Task 3: Defining events in Python

Exercise 2: Windows Forms

Task 1: Simple Windows Forms application

Exercise 3: Windows Presentation Foundation (Avalon)

Task 1: Simple Avalon Application

Task 2: Avalon calculator

Tutorial 3: IronPython and COM interoperability

Exercise 1: Merlin the Wizard

Task 1: Creating COM interop assemblies

Task 2: Using COM objects from IronPython

Exercise 2: Use Word for Spell Checking

Task 1: Accessing Word and Checking Spelling

Task 2: Use Windows Form Dialog to Correct Spelling

Tutorial 4: Debugging IronPython program

Exercise 1: Debugging IronPython programs

Task 1: Debugging IronPython programs using Microsoft CLR Debugger

Tutorial 5: Extending IronPython

Exercise 1: Extending using C#

Task 1: Implementing simple class - constructor and ToString

Task 2: Making the object enumerable

Task 3: Adding custom operator

Task 4: Adding delegate

Exercise 2: Extending using Visual Basic.NET

Task 1: Implementing simple class - constructor and ToString

Task 2: Making the object enumerable

Task 3: Adding custom operator

Task 4: Adding delegate

Tutorial 6: Using Visual Studio to Edit .py Files and Debug Them

Exercise 1: Setting up Visual Studio for IronPython Debugging

Task 1: Setting up Visual Studio for IronPython Debugging

# Introduction

IronPython is the .NET implementation of the Python programming language (www.python.org). It's a dynamically typed language with support for many programming paradigms such as object-oriented programming, and also allows you to seamlessly use .NET code.

The goal of this tutorial is to quickly familiarize you with the IronPython console, and to show you how to make use of the extensive .NET libraries available. This tutorial also shows you how to get started in more specialized areas such as interoperating with COM, extending IronPython with C#, and debugging IronPython with Visual Studio. This tutorial is NOT meant to be an introduction to Python itself, and if you're looking for that, we recommend you start with the tutorial at www.python.org or the often recommended book Learning Python by Mark Lutz and David Ascher. We also highly recommend IronPython in Action by Michael Foord and Christian Muirhead.
Some of the exercises in this tutorial require prerequisites. The prerequisites to successfully complete the whole tutorial are:

- Microsoft .NET Framework Version 3.5 Service Pack 1
  - Required to run IronPython, COM Interoperability and the Windows Presentation Foudation portion of the "Advanced IronPython" tutorial.
  - Download from here.

- Visual Studio 2008 with Service Pack 1
  - Required for the "Using Visual Studio to Edit .py Files and Debug Them" tutorial.
  - A trial edition of Visual Studio 2008 with Service Pack 1 can be downloaded from here.

- Mapack (example assembly found on the internet)
  - Required for the "Basic IronPython" tutorial, exercise "Loading .NET Libraries".
  - Download Mapack from here (direct link to the Mapack.zip download is here).
  - Extract Mapack.dll from the zip file directly into the Tutorial directory.

Visual Studio 2008 with Service Pack 1 automatically installs the Microsoft .NET Framework Version 3.5 Service Pack 1. ince Visual Studio 2005 installs the .NET Framework 3.5 Serivce Pack 1, there is no need to install it explicitly if you have Visual Studio 2008 available.

This tutorial assumes that the IronPython distribution was uncompressed into the directory C:\IronPython. Please note that your individual setup may vary.

This tutorial also assumes that you will launch the IronPython console (c:\ironpython\ipy.exe) from the tutorial directory. When the tutorials direct you to start the IronPython console from the tutorial directory, you should change to the tutorial directory (>cd c:\ironpython\tutorial) and launch the console with the tutorial as your working directory (>..\ipy.exe).

# Tutorial 1: Basic IronPython

The emphasis of this tutorial is on the basic interaction with the IronPython interpreter and using the interactive environment to explore the .NET libraries.

Estimated time to complete this tutorial: 30 minutes

The objective of this tutorial is to launch the IronPython interpreter, explore the environment of the interactive console and use IronPython to interact with .NET libraries.

The exercises in this tutorial are:

- The IronPython interactive console

- Using the standard .NET libraries from IronPython

- Loading additional .NET libraries

## Exercise 1: The IronPython interactive console

In this exercise, you will start the IronPython interactive interpreter and perform simple tasks to become acquainted with the IronPython environment.

If you are familiar with using the Python interactive console, the import statement and exploring the Python interactive environment using dir() function and __doc__ attribute, you can skip this exercise.

### Task 1: IronPython console

1. Start the IronPython console from the tutorial directory by changing to the tutorial directory (>cd c:\ironpython\tutorial) and launching the console c:\ironpython\ipy.exe executable (>..\ipy.exe). This is how you should always launch the console for the tutorials, but from now on, we'll just direct you to "start the IronPython console from the tutorial directory".

IronPython 2.6 on .NET 2.0.50727.4927
Type "help", "copyright", "credits" or "license" for more information.

>>> _

2. Execute simple statements listed below. After each statement IronPython prints the result, if any, and awaits more input. (The input line starting with "for" requires an extra return or enter key press because the interpreter prompts for more statements in the 'for' loop.)

2+2

print "Hello World!"

for i in range(3): print i

x = 10

print x

After this step, the console window will contain the following text:

>>> 2+2

4

>>> print "Hello World!"

Hello World!

>>> for i in range(3): print i

...

0
1
2

>>> x = 10
>>> print x

10

>>>

3. IronPython console supports multi-line statements, often used by function definitions. IronPython prompts for additional lines of multi-line statements using:

...

Unlike C# or Java, where blocks of code are grouped by curly brackets "{...}", blocks of code in Python are grouped based on their level of indentation. Every new block of code must be indented one more level than the previous block of code. Blocks of code are used for function and class definitions as well as 'if' statements and loops.

Define the "add" function (note, you need to enter spaces before the 'return' statement):

def add(a, b):
return a + b

To complete the function definition, press Enter once more at this point

add(3, 2)

add("Iron", "Python")

After this step, the console contents will be:

>>> def add(a, b):
... return a + b
...
>>> add(3, 2)

5

>>> add("Iron", "Python")

'IronPython'

>>>

4. To exit the IronPython interactive console, type Ctrl+Z and Enter (alternatively, press F6 followed by Enter).

^Z

### Task 2: Built-in modules and interactive exploration

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. Using the built-in dir() function, list the contents of the IronPython environment:

dir()

The output in the console window will be:

>>> dir()

['__builtins__', '__doc__', '__name__']

3. IronPython comes with several built-in modules, the most frequently used one being "sys". Import "sys" module using the "import" statement:

import sys

4. The Python import statement is similar to the "using" statement of C# or "Imports" statement of Visual Basic. The important difference is that the C# and VB statements bring the names from the imported namespace into the global namespace to be accessed directly. Python’s import doesn’t do that. To access the names or attributes in an imported module, prefix the names with the module's name:

sys.version

5. Use the dir() function to explore the environment:

dir()

The environment (global namespace) has changed, now it contains the "sys" module:

>>> dir()

['__builtins__', '__doc__', '__name__', 'sys']

6. Use the dir() function to explore the contents of the "sys" module:

dir(sys)

['__doc__','__name__','__package__','__stderr__','__stdin__','__stdout__','api_version','argv','builtin_module_names','byteorder','call_tracing','callstats','copyright','displayhook','dllhandle','dont_write_bytecode','exc_clear','exc_info','exc_traceback','exc_type','exc_value','excepthook','exec_prefix','executable','exit','flags','float_info','getcheckinterval','getdefaultencoding','getfilesystemencoding','getrecursionlimit','getsizeof','gettrace','getwindowsversion','hexversion','maxint','maxsize','maxunicode','meta_path','modules','path','path_hooks','path_importer_cache','platform','prefix','ps1','ps2','py3kwarning','setcheckinterval','setdefaultencoding','setrecursionlimit','settrace','stderr','stdin','stdout','subversion','version','version_info','warnoptions','winver']

7. Print the values of some of the "sys" module attributes:

sys.path

['.', '%MERLIN_ROOT%\\Test\\IronPythonTutorial', '%MERLIN_ROOT%\\Test', '%MERLIN_ROOT%\\Languages\\IronPython\\Public\\Tutorial', '%MERLIN_ROOT%\\Languages\\IronPython\\Tests', '%MERLIN_ROOT%\\bin\\Debug\\Lib', '%MERLIN_ROOT%\\bin\\Debug\\DLLs', '%MERLIN_ROOT%\\bin\\Debug']

sys.executable

'%MERLIN_ROOT%\\bin\\Debug\\ipy.exe'

### Task 3: External Python modules

This task uses the module "first.py" located in the Tutorial folder.

1. Import the "first.py" module located in the Tutorial (because you launched ipy.exe from the Tutorial directory, "first" will be found on your sys.path):

import first

2. Explore the module "first" using dir() function:

dir(first)

>>> dir(first)

['__builtins__', '__doc__', '__file__', '__name__', '__package__', 'add', 'factorial', 'hi']

3. Print the documentation for the "add" and "factorial" functions, using __doc__ attribute:

first.add.__doc__

first.factorial.__doc__

The __doc__ attribute will be later used also for exploring .NET methods and their parameter types.

>>> first.add.__doc__

'add(a, b) -> returns a + b'

>>> first.factorial.__doc__

'factorial(n) -> returns factorial of n'

4. Call the methods in the "first" module and print the contents of the "hi" attribute

first.add(1,2)

first.factorial(5)

first.hi

The expected output is:

>>> first.add(1,2)

3

>>> first.factorial(5)

120

>>> first.hi

'Hello from IronPython!'

5. Exit the IronPython Interactive console (Ctrl+Z or F6 followed by Enter)

## Exercise 2: Using the standard .NET libraries from IronPython

The power of IronPython lies within the ability to seamlessly access the wealth of .NET libraries. This exercise will demonstrate how the .NET libraries can be used from IronPython.

In this exercise, you will use the standard .NET libraries from IronPython.

### Task 1: Basic .NET library use

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. Using the "import" statement, import the .NET System namespace:

import System

3. Explore the System.Environment class and access some of its properties:

dir(System.Environment)

System.Environment.OSVersion

System.Environment.CommandLine

The expected output of these commands is as follows (with some ellipsis for convenience):

>>> dir(System.Environment)

['CommandLine', 'CurrentDirectory', 'Equals', 'Exit', 'ExitCode', 'ExpandEnvironmentVariables', 'FailFast', 'GetCommandLineArgs', 'GetEnvironmentVariable', 'GetEnvironmentVariables', 'GetFolderPath', 'GetHashCode', 'GetLogicalDrives', 'GetType', 'HasShutdownStarted', 'MachineName', 'MemberwiseClone', 'NewLine', 'OSVersion', 'ProcessorCount', 'ReferenceEquals', 'SetEnvironmentVariable', 'SpecialFolder', 'StackTrace', 'SystemDirectory', 'TickCount', 'ToString', 'UserDomainName', 'UserInteractive', 'UserName', 'Version', 'WorkingSet', '__all__', '__class__', '__delattr__', '__doc__', '__format__', '__getattribute__', '__hash__', '__init__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__', '__subclasshook__']

>>> System.Environment.OSVersion

<System.OperatingSystem object at 0x000000000000002B [Microsoft Windows NT 6.1.7600.0]

>>> System.Environment.CommandLine

'C:\\IronPython\\ipy.exe'

'"%MERLIN_ROOT%\\Bin\\Debug\\ipy.exe"'

4. The import statement can be used also to import contents of a class or module into the global namespace. Use the "from ... import ..." flavor of the import statement to do that and explore the contents of the global namespace using dir().

from System.Math import *

dir()

set1 = set(dir()) set2 = set(dir(object)) list(set1-set2)

['Tan','Sqrt','Acos','Sin','Abs','Round','Pow','Floor','Exp','Log','Atan2','IEEERemainder','Atan','__builtins__','Asin','System','E','Cosh','__name__', 'Ceiling','DivRem','BigMul','Cos','Truncate','Min','Tanh','Log10','Sign','Max','Sinh','PI']

Now you can call Math methods without having to specify the namespace and class name prefix:

Sin(PI/2)

The expected output is:

>>> from System.Math import *

>>> dir()

['Abs', 'Acos', 'Asin', 'Atan', 'Atan2', 'BigMul', 'Ceiling', 'Cos', 'Cosh', 'DivRem', 'E', 'Equals', 'Exp', 'Floor', 'GetHashCode', 'GetType', 'IEEERemainder', 'Log', 'Log10', 'Max', 'Min', 'PI', 'Pow', 'Round', 'Sign', 'Sin', 'Sinh', 'Sqrt', 'System', 'Tan', 'Tanh', 'ToString', 'Truncate', '__builtins__', '__doc__', '__name__']

>>> Sin(PI/2)

1.0

### Task 2: Working with .NET classes

1. Import the contents of the "System.Collections" namespace into the global namespace:

from System.Collections import *

2. Create instance of the Hashtable class and explore the instance using dir():

h = Hashtable()

dir(h)

set1 = set(dir(h)) set2 = set(dir(object)) list(set1-set2)

['Clone','ContainsValue','SyncRoot','hcp','__setitem__','__contains__','KeyEquals','IsSynchronized','GetEnumerator','GetHash','Contains','Item','Values','ContainsKey','Remove','OnDeserialization','__iter__','Add','Synchronized','EqualityComparer','__len__','comparer','Keys','Clear','IsReadOnly','CopyTo','IsFixedSize','__add__','GetObjectData','Count','__getitem__']

3. Insert a few elements into the hash table:

h["a"] = "IronPython"

h["b"] = "Tutorial"

IronPython supports the C# - style syntax for accessing the hash table elements. The same syntax applies to any index-able object (Arrays, Array lists etc):

h["a"]

The output of this step will be:

>>> h["a"] = "IronPython"
>>> h["b"] = "Tutorial"

>>> h["a"]

'IronPython'

4. Enumerate the contents of the hash table using the "for ... in ..." statement. The hash table elements are instances of "DictionaryEntry" class. Print the "Key" and "Value" properties of each entry:

for e in h: print e.Key, ":", e.Value

The expected output in the console is (the input line starting with "for" requires an extra return or enter key press because the interpreter prompts for more statements in the 'for' loop.):

>>> for e in h: print e.Key, ":", e.Value
...

a : IronPython
b : Tutorial

5. You can initialize the collection classes by passing in the Python built-in list or tuple data types as arguments. You can create a Python list by specifying the list of elements in square brackets: [1,2,3]. You create tuples by specifying elements in the parentheses: (1,2,3).

l = ArrayList([1,2,3])

for i in l: print i

s = Stack((1,2,3))

while s.Count: s.Pop()

The expected output is:

>>> l = ArrayList([1,2,3])
>>> for i in l: print i
...

1
2
3

>>> s = Stack((1,2,3))
>>> while s.Count: s.Pop()
...

3
2
1

### Task 3: Generics

1. Import the Generic collections from the System.Collections.Generic namespace:

from System.Collections.Generic import *

2. To instantiate a generic class, the generic type arguments must be specified. IronPython uses the following syntax to specify the type arguments: generic_type[type_argument, ...]. Create an instance of generic list of string:

l = List[str]()

3. Add string values into the list. Since we created a list of string, adding strings is possible:

l.Add("Hello")

l.Add("Hi")

4. Try adding objects of types other than string:

l.Add(3)

l.Add(2.5)

l.Add([1,2,3])

Obviously, adding non-strings will fail with type error:

>>> l.Add(3)

Traceback (most recent call last):
File , line unknown, in Initialize##40
TypeError: expected str, got int

5. Enumerate the generic collection:

for i in l: print i

The output will be:

>>> for i in l: print i
...

Hello
Hi

TypeError: expected str, got int TypeError: expected str, got float TypeError: expected str, got list

6. Exit the IronPython Interactive console (Ctrl+Z or F6 followed by Enter)

## Exercise 3: Loading .NET libraries

IronPython can directly import only some of the .NET libraries - the most commonly used ones. To use additional .NET libraries, they must be explicitly referenced. IronPython maintains a list of all referenced assemblies (see clr.References in Task 1). To add a reference to a .NET assembly, use the functions available in the built-in "clr" module:

- clr.AddReference adds a reference to the .NET assembly either by passing the .NET assembly object directly, or specifying the file name or the assembly name (full or partial). This function is provided primarily for the interactive exploration. We recommend using the following functions in the code modules, since they provide more control over which assembly is being loaded.

- clr.AddReferenceToFile adds reference to the assembly specified by its file name. This function will load the assembly from the file regardless of the assembly version. As a result, it doesn't guarantee that the correct assembly version is being loaded. To guarantee that correct assembly version is being loaded, use clr.AddReferenceByName. Moreover, AddReferenceToFile requires that the assembly be located in a directory listed in sys.path.

- clr.AddReferenceToFileAndPath provides similar functionality to AddReferenceToFile. The difference is that it accepts absolute path and before loading the assembly, AddReferenceToFileAndPath adds the file path into sys.path.

- clr.AddReferenceByName adds reference to the assembly specified by its full assembly name, for example: 'System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'.

- clr.AddReferenceByPartialName adds reference to the assembly by specifying a partial assembly name. This function cannot guarantee that the correct version of the assembly is being loaded. Use clr.AddReferenceByName to add reference to specific version of the assembly.

### Task 1: Using System.Xml - AddReference

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. To import System.Xml, the reference to the assembly containing the Xml components must be first added to IronPython. Add reference to System.Xml using the following code (you can enter "clr.References" before and after the call to clr.AddReference to see it change if you want):

import clr

clr.AddReference("System.Xml")

from System.Xml import *

dir()

['ConformanceLevel', 'EntityHandling', 'Formatting', 'IHasXmlNode', 'IXmlLineInfo', 'IXmlNamespaceResolver', 'NameTable', 'NewLineHandling', 'ReadState', 'Schema', 'Serialization', 'ValidationType', 'WhitespaceHandling', 'WriteState', 'XPath', 'XmlAttribute', 'XmlAttributeCollection', 'XmlCDataSection', 'XmlCharacterData', 'XmlComment', 'XmlConvert', 'XmlDateTimeSerializationMode', 'XmlDeclaration', 'XmlDocument', 'XmlDocumentFragment', 'XmlDocumentType', 'XmlElement', 'XmlEntity', 'XmlEntityReference', 'XmlException', 'XmlImplementation', 'XmlLinkedNode', 'XmlNameTable', 'XmlNamedNodeMap', 'XmlNamespaceManager', 'XmlNamespaceScope', 'XmlNode', 'XmlNodeChangedAction', 'XmlNodeChangedEventArgs', 'XmlNodeChangedEventHandler', 'XmlNodeList', 'XmlNodeOrder', 'XmlNodeReader', 'XmlNodeType', 'XmlNotation', 'XmlOutputMethod', 'XmlParserContext', 'XmlProcessingInstruction', 'XmlQualifiedName', 'XmlReader', 'XmlReaderSettings', 'XmlResolver', 'XmlSecureResolver', 'XmlSignificantWhitespace', 'XmlSpace', 'XmlText', 'XmlTextReader', 'XmlTextWriter', 'XmlTokenizedType', 'XmlUrlResolver', 'XmlValidatingReader', 'XmlWhitespace', 'XmlWriter', 'XmlWriterSettings', 'Xsl', '__builtins__', '__doc__', '__name__', 'clr']

3. Note that the clr.AddReference function accepts either System.Reflection.Assembly object or string as a parameter. The string parameter can be a full assembly name, a partial assembly name, or a file name. For more control over the assembly references, use the appropriate functions described above.

   For example, consider the following alternatives for the statement clr.AddReference("System.Xml") above:

clr.AddReferenceByName('System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089')

clr.AddReferenceByPartialName("System.Xml")

4. Load the XML file "load.xml" into the XmlDocument. The xml file contains sample savegame data from the IronPython sample "Puzzle" . For direct viewing, the load.xml file is located in the Tutorial folder

d = XmlDocument()

d.Load("load.xml")

5. We can now query the document. Query for all the saved games using the query below:

n = d.SelectNodes("//Puzzle/SavedGames/Game/@caption")

for e in n: print e.Value

The output in the console window will be:

>>> n = d.SelectNodes("//Puzzle/SavedGames/Game/@caption")
>>> for e in n: print e.Value
...

Seattle (default game)
New York
World
North America

6. (Optional) Import the "xmlutil.py" module located in the Tutorial directory and use the function provided in the module to walk the contents of the Xml document:

import xmlutil

for e in xmlutil.Walk(d): print e.Name, e.Value

#document None #comment ************************************************************************* * * Copyright (c) Microsoft Corporation. * * This source code is subject to terms and conditions of the Microsoft Public License. A * copy of the license can be found in the License.html file at the root of this distribution. If * you cannot locate the Microsoft Public License, please send an email to * ironpy@microsoft.com. By using this source code in any fashion, you are agreeing to be bound * by the terms of the Microsoft Public License. * * You must not remove this notice, or any other, from this software. * * * *************************************************************************** Puzzle None SavedGames None Game None caption Seattle (default game) type a y 714 x 327 level 11 dimension 3 Game None caption New York type r y 1538 x 1205 level 12 dimension 3 Game None caption World type h y 0 x 0 level 2 dimension 4 Game None caption North America type a x 2 y 5 level 4 dimension 3 TopLeftPreviewTile None x -3 y -3 dimension 3 level 5 Cache None allow true

The Walk function is a generator (a Python function that contains a "yield" statement). As the Walk function executes, it returns (yields) the XML nodes one by one to the caller who iterates over the generator. The source for the Walk function is:

def Walk(xml): yield xml
if hasattr(xml, "Attributes"):
attrs = xml.Attributes
if attrs:
for attr in attrs: yield attr
for child in xml:
for c in Walk(child): yield c

7. Exit the IronPython Interactive console (Ctrl+Z or F6 followed by Enter)

### Task 2: Mapack - Loading the .NET libraries - AddReferenceToFile

This task requires the Mapack.dll library for linear algebra computations. The library is not part of the IronPython distribution. See prerequisites for download details.

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. Use the clr.AddReferenceToFile function to load the Matrix library "Mapack.dll":

import clr

clr.AddReferenceToFile("Mapack.dll")

from Mapack import *

dir()

The expected output will be:

>>> import clr
>>> clr.AddReferenceToFile("Mapack.dll")
>>> from Mapack import *
>>> dir()

['CholeskyDecomposition', 'EigenvalueDecomposition', 'LuDecomposition', 'Matrix', 'QrDecomposition', 'SingularValueDecomposition', '__builtins__', '__doc__', '__name__', 'clr']

3. Create instance of Matrix class:

m = Matrix()

Oops, bad arguments for the constructor. In the next step you'll learn the way to discover the constructors available.

Traceback (most recent call last):
File , line unknown, in Initialize##30
TypeError: Matrix() takes at least 1 argument (0 given)

4. Using the __doc__ attribute, find out information about Matrix constructors:

print Matrix.__new__.__doc__

>>> print Matrix.__new__.__doc__

__new__(cls, int rows, int columns)
__new__(cls, int rows, int columns, float value)
__new__(cls, Array[Array[float]] value)

5. Create instances of the Matrix class using the correct constructors and set some matrix elements manually. IronPython supports custom indexing on .NET classes.

m = Matrix(2, 2, 1.2)

n = Matrix(2,1)

n[0,0] = 4

print m

print n

>>> m = Matrix(2, 2, 1.2)
>>> n = Matrix(2,1)
>>> n[0,0] = 4
>>> print m

1.2 0
0 1.2

>>> print n

4
0

6. (Optional) IronPython also supports overloaded operators. Matrix does overload operators +, - (binary and unary) and *. You can see Python representation of the operators (__add__, __mul__, __sub__, ...) using dir():

dir(m)

set1 = set(dir(m)) set2 = set(dir(object)) list(set1-set2)

['Submatrix','Symmetric','Clone','__sub__','Columns','Trace','__ne__','InfinityNorm','Rows','__setitem__','Multiply','__neg__','Diagonal','Random','Subtract','Item','Square','FrobeniusNorm','Solve','__rmul__','Negate','Add','Inverse','__radd__','__rsub__','__mul__','Determinant','__add__','__eq__','__getitem__','Norm1','Transpose']

7. Make simple calculations with the matrices:

m * n

n.Transpose() * m

m * 3

n + -n

The expected output of this step is:

>>> m * n

Mapack.Matrix

>>> n.Transpose() * m

Mapack.Matrix

>>> m * 3

Mapack.Matrix

>>> n + -n

Mapack.Matrix

TypeError: Matrix() takes at least 1 argument (0 given)

8. Exit the IronPython Interactive console (Ctrl+Z or F6 followed by Enter)

## Exercise 4: Obtaining and Using Python Standard Library

If you installed IronPython using the MSI installer file, it includes the Python standard library. This exercise only applies if you installed IronPython using the ZIP file, which does not include the Python standard library. In that case, this exercise explians how you can obtain Python and point IronPython at the Python standard library.

### Task 1: Configuring IronPython to use the Python standard library

1. Download the latest Python installer from http://www.python.org/download/ and install Python. The rest of this exercise will assume you used defaults (and installed to c:\python26, for example).

2. Create a file named "site.py" and place it into your IronPython "Lib" directory. There might be one there already, so you can just edit it. The "site.py" file is executed every time you run IronPython. To tell IronPython where the Python standard library is, you can add the "lib" directory of Python to IronPython's path. To do so, put the following code into IronPython's "site.py" file (replace c:\python26\lib with your actual path to the Python lib directory):

import sys

sys.path.append(r"c:\python26\lib")

3. Start the IronPython console from the tutorial directory (see Introduction for details).

4. Now you can use the Python standard library from IronPython, for example to get the current working directory (output uses assumed location of your IronPython installation):

import os

os.getcwd()

'C:\\ironpython\\Tutorial'

'%MERLIN_ROOT%\\Test\\IronPythonTutorial'

Tutorial Summary

In this tutorial you performed the following exercises.

- The IronPython interactive console

- Using the standard .NET libraries from IronPython

- Loading .NET libraries

- Obtaining and Using Python Standard Library

In this tutorial, you became acquainted with IronPython interactive console, including the dynamic exploratory way of development using the dir() function and __doc__ attribute to explore the environment. You learned to load and import .NET libraries from IronPython (using the import statement), create instances of .NET classes (including generic classes), call methods, enumerate .NET collections, and even use overloaded operators on .NET objects. Finally, you learned how to access standard Python libraries.

# Tutorial 2: Advanced IronPython

The large part of the beauty of IronPython lies within the dynamic-style development -- modifying the live application by adding functioning elements to it. With Windows applications, this often requires delegates and event handling (i.e., adding a button to an existing form and adding functionality to the button to handle the user pressing the button).

This tutorial will focus on creating delegates, handling events in IronPython, and creating Windows applications using Windows Forms and the new Windows Presentation Foundation (formerly known as Avalon).

Estimated time to complete this tutorial: 25 minutes

The objective of this tutorial is to learn how to create delegates and handle events using IronPython, and to use that knowledge to build working Windows applications using Windows Forms and Windows Presentation Foundation.

- Events and Delegates

- Windows Forms

- Windows Presentation Foundation (Avalon)

## Exercise 1: Events and Delegates

In this exercise, you will create a simple event handler and learn how to explore event handler use. The event handler we'll use in this exercise is the FileSystemWatcher - a component that raises events on file system changes.

### Task 1: File System Watcher

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. Import the contents of System.IO into the global namespace:

from System.IO import *

3. Create instance of the FileSystemWatcher class and set Path property to watch over the current directory:

w = FileSystemWatcher()

dir(w)

set1 = set(dir(w)) set2 = set(dir(object)) list(set1-set2)

['GetLifetimeService', 'EndInit', 'IncludeSubdirectories', 'Filter', 'WaitForChanged', 'Disposed', 'OnChanged', 'DesignMode', 'InitializeLifetimeService', 'NotifyFilter', 'GetService', 'Path', 'Created', 'EnableRaisingEvents', 'InternalBufferSize', 'SynchronizingObject', 'OnError', 'Site', 'BeginInit', 'Deleted', 'Error', 'Dispose', '__enter__', 'CanRaiseEvents', 'Events', 'Changed', '__exit__', 'Container', 'OnRenamed', 'Renamed', 'CreateObjRef', 'OnCreated', 'OnDeleted']

w.Path = "."

4. Create the function to handle the events. Because we don't know yet what arguments the delegate will have, let's accept any number of arguments (the *arg notation):

def handle(*args): print args

5. Register the event handler for the 'Changed', 'Created', and 'Deleted' events:

w.Changed += handle

w.Created += handle

w.Deleted += handle

6. Enable the watcher to raise events:

w.EnableRaisingEvents = True

7. Open the Tutorial folder and create a file. An easy way to create the file is to right-click with the mouse and select "New\Text Document". The file watcher will raise the "Created" event.

You can then open the file in Notepad, type in any text, and save the file. This raises the "Changed" event. Then finish by deleting the file to see the "Deleted" event get raised.

At the end of this step, the output in the command window will be similar to the following:

(System.IO.FileSystemWatcher, <System.IO.FileSystemEventArgs object at 0x03CE0BB8>)
(System.IO.FileSystemWatcher, <System.IO.FileSystemEventArgs object at 0x039B3B4D>)
(System.IO.FileSystemWatcher, <System.IO.FileSystemEventArgs object at 0x039B3B4D>)
(System.IO.FileSystemWatcher, <System.IO.FileSystemEventArgs object at 0x014EF022>)

8. In the next task, we will create an improved event handler. For now, remove the current event handler from the file watcher events:

w.Changed -= handle

w.Created -= handle

w.Deleted -= handle

9. (Optional) You can try step 7 again to see that the events, while they are still being raised, are not being handled by the Python "handler" function.

### Task 2: Improving the event handler

1. In the previous task, step 7 we can see that the types of the parameters passed to all three events were the same:

FileSystemWatcher - the instance of the object that raised the event

FileSystemEventArgs - the information about the event raised

Use dir() to explore the event arguments class to find what information the event contains:

from System.IO import *

w = FileSystemWatcher()

w.Path = "."

dir(FileSystemEventArgs)

set1 = set(dir(FileSystemEventArgs)) set2 = set(dir(object)) list(set1-set2)

The output in the console window will be:

>>> dir(FileSystemEventArgs)

['ChangeType', 'Empty', 'Equals', 'FullPath', 'GetHashCode', 'GetType', 'MemberwiseClone', 'Name', 'ReferenceEquals', 'ToString', '__class__', '__delattr__', '__doc__', '__format__', '__getattribute__', '__hash__', '__init__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__']

['FullPath', 'Name', 'Empty', 'ChangeType']

2. Now with more knowledge of the event argument properties, we can create a better event handler that will print ChangeType and FullPath properties of the event argument object:

def handle(w, a): print a.ChangeType, a.FullPath

3. Register the new event handler for the 'Changed', 'Created' and 'Deleted' events:

w.Changed += handle

w.Created += handle

w.Deleted += handle

4. Make sure the raising of the events is enabled:

w.EnableRaisingEvents = True

5. Open the Tutorial folder again and create a new file ("Created" event), edit the file in Notepad and save it ("Changed" event) and finish by deleting the file ("Deleted" event).

At the end of this step, the output in the command window will be similar to the following:

Created .\New Text Document.txt
Changed .\New Text Document.txt
Changed .\New Text Document.txt
Deleted .\New Text Document.txt

6. Remove the event handler from the file watcher events:

w.Changed -= handle

w.Created -= handle

w.Deleted -= handle

7. Exit the IronPython Interactive console (Ctrl+Z or F6, followed by Enter).

### Task 3: Defining events in Python

1. Finally let's look at how we can get event handler syntax from Python code:

pyevent - a module providing Python event support

make_event - a function that returns an event tuple containing both the callable object and the object that allows connecting and unconnecting to the event.

To create an event:

import pyevent

hook,caller = pyevent.make_event()

This has returned back to us two objects. The first object allows a user to hook a function up to the event. The second object allows the owner of the event to cause the event to be raised. This allows for the separation of these abilities just like .NET. Now let's take this and put it into a class and see how it gets used.

2. We'll define a class that has an event for

class MyClass(object):
OnNewInstance,_NewInstance= pyevent.make_event()
def __new__(cls):
res = object.__new__(object)
MyClass._NewInstance(res)

def NewInst(x): print 'new inst: ', x

MyClass.OnNewInstance += NewInst

a = MyClass()

new inst

3. Just like with CLR events you can also remove event handlers:

MyClass.OnNewInstance -= NewInst

## Exercise 2: Windows Forms

To interactively develop Windows applications, IronPython must be initialized for that purpose. By default, the Python console executes on one thread only. While this thread awaits text input in the console window, the Windows application being dynamically created from the console is not able to process Windows messages. Therefore, the application does not repaint itself or handle input to the UI.

We provide a .py file to initialize IronPython for Windows Forms development, see tasks below.

In this exercise, you will create simple Windows Forms applications dynamically from the IronPython interactive console.

### Task 1: Simple Windows Forms application

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. Initialize Windows Forms by loading the winforms module/script:

import winforms

Python modules get automatically initialized (executed) upon import so the Windows Forms initialization code has executed as part of the import statement.

3. Import the contents of the System.Windows.Forms and System.Drawing namespaces into the global namespace:

from System.Windows.Forms import *

from System.Drawing import *

4. Create an instance of the Form class and display it:

f = Form()

f.Show()

You may need to alt-tab or look for the running application since it may not have popped to the top level on your desktop.

5. Now set the form Text property:

f.Text = "My First Interactive Application"

6. To bring the application alive, let's focus on the Click event of the form. Create an event handler for the Click event and click on the form to receive the event. Then remove the event handler

def click(*args): print args

f.Click += click

Click on the form to receive the event..

The output will be similar to:

>>> (System.Windows.Forms.Form, Text: My First Interactive Application, <System.Windows.Forms.MouseEventArgs object at 0x02324551>)

Now remove the click handler because we're going to further develop it.

f.Click -= click

7. Use dir() function to explore the MouseEventArgs

dir(MouseEventArgs)

set1 = set(dir(MouseEventArgs)) set2 = set(dir(object)) list(set1-set2)

['Location', 'Y', 'X', 'Button', 'Clicks', 'Empty', 'Delta']

8. Knowing the contents of the MouseEventArgs, create an improved event handler for the Click event:

def click(f, a):
l = Label(Text = "Hello")
l.Location = a.Location
f.Controls.Add(l)

9. Register the event handler:

f.Click += click

10. Now clicking on the form with the mouse will add "Hello" labels. We can also access the controls we just added via mouse clicks and change them

for i in f.Controls: i.Font = Font("Verdana", 15)

for i in f.Controls: i.Text = "Hi"

11. After a few moments of clicking, the form will get quite crowded, so we can clear it out:

f.Controls.Clear()

f.Close()

12. Exit the IronPython Interactive console (Ctrl+Z or F6 followed by Enter)

The standalone version of this script is located in wfdemo.py in the Tutorial directory.

## Exercise 3: Windows Presentation Foundation (Avalon)

This exercise requires Windows Presentation Foundation installed. Please see prerequisites for more information.

Just like Windows Forms, the Windows Presentation Foundation also requires initialization to support interactive development. The initialization code is available in the "Tutorial\avalon.py" file.

In this exercise, you will interactively create simple interactive Windows Presentation Foundation application.

### Task 1: Simple Avalon Application

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. Initialize Windows Presentation Foundation:

from avalon import *

3. Create Avalon window, display it, and set some of its properties:

w = Window()

w.Show()

You may need to alt-tab or look for the running application since it may not have popped to the top level on your desktop. Now, let's do more.

w.Title = "My Avalon Application"

w.SizeToContent = SizeToContent.WidthAndHeight

By setting the window property to "size to content", the window shrinks.

4. Let's add the content now:

w.Content = TextBlock()

w.Content.Text = "Hello IronPython!"

w.Content.FontSize = 50

5. Remove the window content:

w.Content = None

### Task 2: Avalon calculator

1. If you are continuing from the Task 1, proceed to step 2. Otherwise, please follow the steps 1-3 from the Task 1.

2. Windows Presentation Foundation uses the XAML format to describe the graphical layout and basic behaviors of UI. Load the "calc.xaml" and display the resulting content:

from avalon import *

w = Window()

w.Show()

w.Content = LoadXaml("calc.xaml")

If you flowed into this task from Task 1, then w.SizeToContent may have been reset to manual, but in either case, you may need to manually drag the window's border down and to the right to see the calculator UI.

3. Let's walk the calculator's object model (function Walk is defined in the avalon.py file)

for n in Walk(w): print n

System.Windows.Window

Canvas Canvas Rectangle Canvas

System.Windows.Controls.TextBox System.Windows.Controls.RichTextBox System.Windows.Controls.Button: 1 1 System.Windows.Controls.Button: 9 9 System.Windows.Controls.Button: 8 8 System.Windows.Controls.Button: 5 5 System.Windows.Controls.Button: 4 4 System.Windows.Controls.Button: 2 2 System.Windows.Controls.Button: 3 3 System.Windows.Controls.Button: 6 6 System.Windows.Controls.Button: * * System.Windows.Controls.Button: 7 7 System.Windows.Controls.Button: - - System.Windows.Controls.Button: 0 0 System.Windows.Controls.Button: . . System.Windows.Controls.Button: = = System.Windows.Controls.Button: + + System.Windows.Controls.Button: / / System.Windows.Controls.Button: C C

4. Using Python's list comprehension syntax we can capture all buttons in the calculator:

[ n for n in Walk(w) if isinstance(n, Button) ]

System.Windows.Controls.Button

The console printed the list of all buttons. To save the button list object in a variable, use the interpreter's "_" variable, which always holds the last non-None value result printed by the console:

buttons = _

5. At this point we can make changes to all the buttons, for example, change the colors and fonts:

for b in buttons: b.FontSize *= 2

for b in buttons: b.Foreground = SolidColorBrush(Colors.Blue)

6. To bring the calculator alive, we need to provide event handlers for each button. These can be imported from the calculator.py file:

import calculator

7. The calculator module contains the Calculator class that will be responsible for tracking the expression as it is being built by the calculator. To bring the calculator alive (that is, register event handlers for the UI), enter:

calculator.enliven(w)

Registering self.on_One to handle One.Click Registering self.on_Nine to handle Nine.Click Registering self.on_Eight to handle Eight.Click Registering self.on_Five to handle Five.Click Registering self.on_Four to handle Four.Click Registering self.on_Two to handle Two.Click Registering self.on_Three to handle Three.Click Registering self.on_Six to handle Six.Click Registering self.on_Multiply to handle Multiply.Click Registering self.on_Seven to handle Seven.Click Registering self.on_Subtract to handle Subtract.Click Registering self.on_Zero to handle Zero.Click Registering self.on_DecimalPoint to handle DecimalPoint.Click Registering self.on_Equals to handle Equals.Click Registering self.on_Plus to handle Plus.Click Registering self.on_Divide to handle Divide.Click Registering self.on_Clear to handle Clear.Click

8. At this point you can click on the calculator buttons and evaluate expressions.

9. Feel free to explore the calculator.py script file (located in Tutorial directory). The point of interest is the Calculator.__init__ method:

def __init__(self, controls): (1)
self.expression = "" (2)
(3)
for i in controls: (4)
if isinstance(i, Button): (5)
if hasattr(self, "on_" + i.Name): (6)
i.Click += getattr(self, "on_" + i.Name) (7)
elif isinstance(i, TextBox): (8)
if i.Name == "Result": (9)
self.result = i (10)
self.result.Text = self.expression (11)

The "controls" argument for the method is the list of buttons and text boxes, very similar to the list of buttons created in steps 3 and 4 of this task. The initialization code enumerates the list (line 4), identifies buttons (line 5), and uses the name of the button ("One", "Multiply", " Equals", ...) to find the calculator attribute (method) with the corresponding name (for example, "on_One", "on_Multiply", and "on_Equals", respectively). If such an attribute (method) is available, we hook the Click event event, using the name to fetch the attribute (line 7).

10. The second point of interest is the on_Equals method, especially the highlighted line. Python has a built-in function, "eval", which evaluates an expression passed as a string and returns the resulting value. Calculator uses "eval" to evaluate the calculator expressions. The "str" function will then convert the value into a string for display.

def on_Equals(self, b, e):
try:
result = str(eval(self.expression))
self.result.Text = result
self.expression = result
except:
self.result.Text = "<<ERROR>>"
self.expression = ""

11. Exit the IronPython Interactive console (Ctrl+Z or F6 followed by Enter)

Tutorial Summary

IronPython provides a very easy way to develop live applications in a dynamic and exploratory way. Both Windows Forms and Windows Presentation Foundation (Avalon) applications can be easily developed this way with minimal setup. The advantage is that changes are visible immediately and modifications are happening to a live system and don't require recompilation.

In this tutorial you performed the following exercises:

- Events and Delegates

- Windows Forms

- Windows Presentation Foundation (Avalon)

In this tutorial, you became familiar with using delegates and handling events in IronPython - an essential part of interactive development of Windows applications using WinForms or Avalon. Then you dynamically created simple interactive application in Windows Forms and created two applications using Windows Presentation Foundation.

# Tutorial 3: IronPython and COM interoperability

COM interoperability is an important part of .NET Framework. To use COM objects from the .NET application, an interop assembly that contains the .NET metadata for the COM objects is required. This tutorial will outline how the interop assemblies can be created (in the case they are not provided by the creators of the COM object) and will demonstrate the ease with which COM objects can be used from IronPython.

Estimated time to complete this tutorial: 20 minutes

The objective of this tutorial is to explore COM interoperability from IronPython.

- Merlin the Wizard

- Word Spell Checking

## Exercise 1: Merlin the Wizard

This exercise consists of two tasks. In the first one we will create an interop assembly for a COM object library and explore it using the .NET reflection tools. In the second task we will use the COM object library from IronPython.

In this exercise, you will create a COM interop assembly and use it to drive the COM object from IronPython.

### Task 1: Creating COM interop assemblies

1. Open the "SDK Command Prompt" or "Visual Studio 2005 Command Prompt" from the start menu.

2. The .NET Frameworks SDK comes with the "tlbimp" tool which converts a COM type library into .NET metadata information -- the interop assembly. The COM object library we want to use from IronPython is msagent, located in %SystemRoot%\msagent\agentsvr.exe. Use the tlbimp tool to generate the interop assembly for msagent (tlbimp writes to the current directory):

tlbimp %SystemRoot%\msagent\agentsvr.exe

C:\IronPython\Tutorial>tlbimp %SystemRoot%\msagent\agentsvr.exe
Microsoft (R) .NET Framework Type Library to Assembly Converter 2.0.50727.42
Copyright (C) Microsoft Corporation. All rights reserved.
Type library imported to AgentServerObjects.dll

3. The .NET metadata information was saved in AgentServerObjects.dll. Use the ildasm tool to explore the generated DLL:

ildasm AgentServerObjects.dll

4. As you browse the metadata tree, notice that at the root of the hierarchy there is the "AgentServerObjects" namespace. The namespace contains many interfaces and a single class - AgentServerClass. Explore the methods on the class. Calling some of its methods will be the subject of the next task.

5. When you are done exploring the AgentServerObjects.dll, close the ildasm tool. Copy AgentServerObjects.dll to the tutorial directory, and then close the Windows command prompt.

### Task 2: Using COM objects from IronPython

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. Using the "AddReferenceToFile" function in the clr module, add a reference to the AgentServerObjects.dll:

import clr

clr.AddReferenceToFile("AgentServerObjects.dll")

3. Import the contents of the AgentServerObjects namespace and explore the contents using dir():

from AgentServerObjects import *

dir()

['AgentServer', 'AgentServerClass', 'IAgent', 'IAgentAudioOutputProperties', 'IAgentAudioOutputPropertiesEx', 'IAgentBalloon', 'IAgentBalloonEx', 'IAgentCharacter', 'IAgentCharacterEx', 'IAgentCommand', 'IAgentCommandEx', 'IAgentCommandWindow', 'IAgentCommands', 'IAgentCommandsEx', 'IAgentEx', 'IAgentNotifySink', 'IAgentNotifySinkEx', 'IAgentPropertySheet', 'IAgentSpeechInputProperties', 'IAgentUserInput', '__builtins__', '__doc__', '__name__', 'clr']

4. Create instance of the AgentServerClass and explore its contents:

a = AgentServerClass()

dir(a)

The output in the console window will be:

>>> a = AgentServerClass()
>>> dir(a)

['CreateObjRef','Equals','GetCharacter','GetCharacterEx','GetHashCode','GetLifetimeService','GetSuspended','GetType','GetVersion','InitializeLifetimeService','Load','MemberwiseClone','ReferenceEquals','Register','ShowDefaultCharacterProperties','ToString','Unload','Unregister','__class__','__delattr__','__doc__','__format__','__getattribute__','__hash__','__init__','__new__','__reduce__','__reduce_ex__','__repr__','__setattr__', '__sizeof__', '__str__', '__subclasshook__']

5. Load "Merlin the Wizard" character. (The character data is stored in c:\WINDOWS\msagent\chars). The Load method returns multiple values packed into a tuple - the first value is the actual character ID. Capture the character id in the variable:

cid = clr.Reference[int]()

reqid = clr.Reference[int]()

a.Load("Merlin.acs", cid, reqid)

6. Call GetCharacter method on the AgentServerClass instance to get the actual character, display the character and have him think about IronPython Tutorial:

from System.Runtime.InteropServices import DispatchWrapper, UnknownWrapper

c = clr.StrongBox[object](DispatchWrapper(None))

a.GetCharacter(cid.Value, c)

character = c.Value.WrappedObject

character.Show(0, reqid)

character.Think("IronPython Tutorial", reqid)

7. Merlin has a lot of animations he can play. Get list of all the animations by calling the GetAnimationNames method. Play one of the animations, "Read", by calling the Play method:

enum = clr.StrongBox[object](UnknownWrapper(None))

character.GetAnimationNames(enum)

animations = enum.Value.WrappedObject

for n in animations: print n

RestPose
Blink
Idle2_2
Idle2_1
Idle1_1
Idle1_3
Idle1_2
Idle1_4
Greet
Idle3_1
GestureUp
GestureDown
GestureLeft
GestureRight
Show
Hide
Hearing_4
Hearing_1
Hearing_2
Hearing_3
Alert
Explain
Processing
Thinking
Searching
Acknowledge
Wave
DontRecognize
Uncertain
Decline
Sad
StopListening
GetAttention
GetAttentionReturn
Idle3_2
Surprised
Congratulate_2
Reading
Announce
Read
ReadReturn
Writing
Write
WriteReturn
Congratulate
Confused
Suggest
MoveRight
MoveLeft
MoveUp
MoveDown
StartListening
WriteContinued
DoMagic1
DoMagic2
LookDown
LookDownBlink
LookDownReturn
LookLeft
LookLeftBlink
LookLeftReturn
LookRight
LookRightBlink
LookRightReturn
LookUp
LookUpBlink
LookUpReturn
ReadContinued
Pleased
GetAttentionContinued
Process
Search
Think

character.Play("Read", reqid)

8. (Optional) To call a series of animations, we could call character.Play(animation_name, reqid) for each animation. Python's lamda functions can simplify this process. We can create global functions and assign them names based on the animation name:

character.GetAnimationNames(enum)

animations = enum.Value.WrappedObject

for n in animations: globals()[n] = lambda name=n: character.Play(name, reqid)

At this point we can have Merlin play animations simply by calling a function from global namespace:

Congratulate()

9. Stop Merlin's animations, hide him, and exit IronPython console

character.StopAll(0)

character.Hide(0, reqid)

## Exercise 2: Use Word for Spell Checking

In this exercise you will create an instance of Microsoft Word and use it to check word spellings.

### Task 1: Accessing Word and Checking Spelling

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. Import clr module and add a reference to the Word COM interop assembly.

import clr

clr.AddReferenceByPartialName("Microsoft.Office.Interop.Word")

from Microsoft.Office.Interop.Word import ApplicationClass

3. Start an instance of Word as a COM server running. You won't see it show up since it is hidden, but you can see it in the Windows Task Manager by typing ctrl-shift-escape and looking for the WINWORD.EXE process.

w = ApplicationClass()

4. Define the following function to check the spelling. Remember to indent the lines of the function's body extra spaces, and you have to hit an extra return or enter to complete the function's definition.

def check_word (word):
return w.CheckSpelling(word)

check_word("foo")

False

check_word("food")

True

5. You can try that out on a couple of words, but now lets define a function that will suggest corrections for us. First, we need to add a document so that we can call GetSpellingSuggestions(), which gives a nice error message if you try to call it with no documents opened.

w.Documents.Add()

Microsoft.Office.Interop.Word.DocumentClass

6. The first result of several return values from GetSpellingSuggestions() is a collection of items, each of which is a correction suggestion. We use a Python list comprehension to iterate through the COM collection object and call the Name property on each item object in the collection. Each item's Name property is a string that Word is suggesting as a correct spelling.

def suggestions(word):
res_objects = w.GetSpellingSuggestions(word)
return [x.Name for x in res_objects]

7. Now, let's shut down Word and exit the IronPython console. When you enter the next line and hit return, if you are watching the Windows Task Manager, you will see the WINWORD.EXE process go away.

w.Quit()

### Task 2: Use Windows Form Dialog to Correct Spelling

In this task you will use an example already written that is very similar to what you did in Task 1, but it demonstrates two additional features. It uses a Python standard module to register a clean up function so that when the IronPython console terminates, the Word process is closed. The example also has a function, correct_word, that uses a Windows Form as a dialog to let users select a correct word to return.

1. Start the IronPython console from the tutorial directory (see Introduction for details).

2. Import spellcheck.

3. Call spellcheck.correct_word on a correctly spelled word, and you'll see the function returns the word.

4. Call spellcheck.correct_word on a misspelled word, and a Windows Form similar to Word's spelling correction dialog appears. You can pick from the list and click the Replace button, double click a word in the suggestions list, enter custom text and click the Use Custom button, click an Ignore button to return the misspelled word, and so on.

5. Open the spellcheck.py file to see the code for the the Windows Form as well as the functions.

Tutorial Summary

This tutorial was focused on using COM interop assemblies generated via tlbimp tool (in the .NET Framework SDK) to control COM objects from the IronPython environment.

In this tutorial you performed the following exercises.

- Merlin the Wizard

- Word Spell Checking

In this tutorial, you created a COM interop assembly for the msagent COM object. You used the tlbimp tool which is part of the .NET Framework SDK. Using the ildasm tool, you explored contents of the interop assembly.

Then, from IronPython you loaded the interop assembly, created an instance of the COM object, and instructed Merlin to play different animations.

You also used Word to check the spelling of words, learned how to supply missing optional arguments, and inspected code that builds a Windows Form and uses it as a dialog.

# Tutorial 4: Debugging IronPython program

This tutorial will walk you through very simple debug session, debugging a Python script using Microsoft CLR Debugger. See using Visual Studio if you have a Visual Studio SKU and consider skipping this exercise.

Estimated time to complete this tutorial: 10 minutes

The objective of this tutorial is debugging simple Python script using Microsoft CLR Debugger.

- Debugging IronPython program

## Exercise 1: Debugging IronPython program

In this exercise, you will step through a simple Python script in the Microsoft CLR Debugger.

### Task 1: Debugging IronPython program using Microsoft CLR Debugger

1. Launch Microsoft CLR Debugger.

2. From the debugger Menu, select Debug / Program to Debug ...

3. For Program, browse to the ipy.exe (located in the installaton directory)

4. For Arguments, type in debugging.py

5. Change Working directory to the Tutorial directory

6. Click OK

7. From Menu, select File / Open / File. Browse to the Tutorial directory and select two files to open:

debugging.py

first.py

8. Place breakpoint at the following line of the debugging.py file (Place cursor on the line and pres F9):

print first.add(1, 2)

9. Press F5 - Start Debugging.

IronPython will compile the debugging.py file and start executing it. You will hit the breakpoint at the line 3.

Note: If you get poor performance starting the debugging session, exit the debugger, open the Windows Explorer and delete the following directory:

%USERPROFILE%\Application Data\Microsoft\DbgClr

10. Pressing F11, step through the execution of the program, explore variables (even change the values of the variables in the watch window) and explore the call stack.

11. End the debugging session and exit the debugger.

Tutorial Summary

In this tutorial you performed the following exercises.

- Debugging IronPython program

In this tutorial, you walked through the simple debug session of IronPython program. You used Microsoft CLR Debugger, placed breakpoints and stepped through the Python program execution.

# Tutorial 5: Extending IronPython

Estimated time to complete this tutorial: 25- 60 minutes

The objective of this tutorial is to implement the class which will seamlessly fit into the IronPython environment. You can choose to follow Exercise 1 - C# implementation, Exercise 2 - Visual Basic, or both. Both tracks will result in the same functionality.

- Extending using C#

- Extending using Visual Basic.NET

## Exercise 1: Extending using C#

In this exercise you will use C# language to build a class that supports enumeration, custom operators and delegates and you will use that class from IronPython. It’s worth noting that as Python does not contain protected class members, these members get promoted to public class members when imported into Python. Private class members, however, will be invisible to Python when imported.

### Task 1: Implementing simple class - constructor and ToString

1. Open the "SDK Command Prompt" or "Visual Studio 2005 Command Prompt" from the start menu.

2. Open the "csextend.cs" file in notepad. The file is initially empty

notepad csextend.cs

3. Add using clauses at the beginning of the file:

using System;
using System.Collections;

4. Define a simple class:

public class Simple {
private int data;
public Simple(int data) {
this.data = data;
}
public override string ToString() {
return String.Format("Simple<{0}>", data);
}
}

5. Switch back to the SDK Command Prompt window and build the code using available csx.bat (C# extension):

csx

6. Start the IronPython console from the tutorial directory (see Introduction for details).

7. Load the dll that you just built (csextend.dll) into IronPython. Then explore the Simple class using built-in dir() function:

import clr

clr.AddReferenceToFile("csextend.dll")

clr.AddReferenceToFile("csextend_5.1.1.dll")

import Simple

dir(Simple)

set1 = set(dir(Simple)) set2 = set(dir(object)) list(set1-set2)

[]

You will see following output:

>>> import clr
>>> clr.AddReferenceToFile("csextend.dll")
>>> import Simple
>>> dir(Simple)

['Equals', 'GetHashCode', 'GetType', 'MemberwiseClone', 'ReferenceEquals', 'ToString', '__class__', '__delattr__', '__doc__', '__format__', '__getattribute__', '__hash__', '__init__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__']

8. Create instance of the Simple class:

s = Simple(10)

print s

IronPython will output:

>>> s = Simple(10)
>>> print s

Simple<10>

9. You have just explored all the functionality currently available in the Simple class. Exit IronPython and return back to the C# code to add more functionality.

### Task 2: Making the object enumerable

1. In Notepad, add more functionality to the Simple class.

2. First, inherit the Simple class from IEnumerable and implement GetEnumerator() method. Use the C#'s new "yield return" statement:

public class Simple : IEnumerable {
private int data;
public Simple(int data) {
this.data = data;
}
public override string ToString() {
return String.Format("Simple<{0}>", data);
}
public IEnumerator GetEnumerator() {
for (int i = 0; i < data; i ++) {
yield return new Simple(i);
}
}

}

3. Save the changes, compile the code (csx), launch IronPython Console (ip) and test the code:

import clr

clr.AddReferenceToFile("csextend.dll")

clr.AddReferenceToFile("csextend_5.1.2.dll")

import Simple

dir(Simple)

set1 = set(dir(Simple)) set2 = set(dir(object)) list(set1-set2)

['GetEnumerator', '__iter__']

['Equals', 'GetEnumerator', 'GetHashCode', 'GetType', 'MemberwiseClone', 'ReferenceEquals', 'ToString', '__class__', '__delattr__', '__doc__', '__format__', '__getattribute__', '__hash__', '__init__', '__iter__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__']

s = Simple(10)

for i in s: print i

You will get the following output in the IronPython console window:

>>> import clr
>>> clr.AddReferenceToFile("csextend.dll")
>>> import Simple
>>> dir(Simple)
>>> s = Simple(10)

>>> for i in s: print i

Simple<0>
Simple<1>
Simple<2>
Simple<3>
Simple<4>
Simple<5>
Simple<6>
Simple<7>
Simple<8>
Simple<9>

Notice that the dir() function now returned the GetEnumerator method.

4. Exit IronPython and return back to the C# code to add more functionality.

### Task 3: Adding custom operator

1. Add the operator + method:

using System;
using System.Collections;
public class Simple : IEnumerable {
private int data;
public Simple(int data) {
this.data = data;
}
public override string ToString() {
return String.Format("Simple<{0}>", data);
}
public IEnumerator GetEnumerator() {
for (int i = 0; i < data; i ++) {
yield return new Simple(i);
}
}
public static Simple operator +(Simple a, Simple b) {
return new Simple(a.data + b.data);
} }

2. Return to the command prompt, compile the code (csx), launch IronPython Console (ip) and test the code:

import clr

clr.AddReferenceToFile("csextend.dll")

clr.AddReferenceToFile("csextend_5.1.3.dll")

import Simple

dir(Simple)

set1 = set(dir(Simple)) set2 = set(dir(object)) list(set1-set2)

['GetEnumerator', '__iter__', '__radd__', '__add__']

a = Simple(10)

b = Simple(20)

a + b

Simple<30

Notice that in the output of dir() call you will now get additional methods __add__ and __radd__, Python's notion of custom operator implementation:

>>> import clr
>>> clr.AddReferenceToFile("csextend.dll")
>>> import Simple
>>> dir(Simple)
>>> a = Simple(10)
>>> b = Simple(20)

>>> a + b
<Simple object at 0x000000000000002B [Simple<30]

3. Exit IronPython and return back to the C# code to add more functionality.

### Task 4: Adding delegate

1. Add the definition of the delegate to the top of the C# source file:

using System;
using System.Collections;
public delegate int Transformer(int input);

2. Add "Transform" method to the Simple class that takes the delegate as a parameter and invokes the delegate:

using System;
using System.Collections;
public delegate int Transformer(int input);
public class Simple : IEnumerable {
private int data;
public Simple(int data) {
this.data = data;
}
public override string ToString() {
return String.Format("Simple<{0}>", data);
}
public IEnumerator GetEnumerator() {
for (int i = 0; i < data; i ++) {
yield return new Simple(i);
}
}
public int Transform(Transformer t) {
return t(data);
}
public static Simple operator +(Simple a, Simple b) {
return new Simple(a.data + b.data);
}
}

3. Return back to the SDK command prompt, compile the code (csx), launch IronPython Console (ip) and test the code:

import clr

clr.AddReferenceToFile("csextend.dll")

clr.AddReferenceToFile("csextend_5.1.4.dll")

import Simple

a = Simple(10)

def X(i):
return i + 100

a.Transform(X)

The function X is getting passed as the delegate to the Simple's Transform method. You will get following output:

>>> import clr
>>> clr.AddReferenceToFile("csextend.dll")
>>> import Simple
>>> a = Simple(10)

>>> def X(i):
... return i + 100
...
>>> a.Transform(X)

110

4. This concludes the C# extending example. If you are interested, an interesting exercise is combining the debugging example and the extending one. If you are inspired to do so, try debugging the script that you just typed in. Debug the "debugcsx.py" script located in Tutorial directory and place a breakpoint on the X function - you will see mixed call stack between C# and Python.

## Exercise 2: Extending using Visual Basic.NET

In this exercise you will use Visual Basic .NET language to build a class that supports enumeration, custom operators and delegates and you will use that class from IronPython. It’s worth noting that as Python does not contain protected class members, that these members get promoted to public class members when imported into Python. Private class members, however, will be invisible to Python when imported.

### Task 1: Implementing simple class - constructor and ToString

1. Open the "SDK Command Prompt" or "Visual Studio 2005 Command Prompt" from the start menu.

2. Open the "vbextend.vb" file in notepad. The file is initially empty

notepad vbextend.vb

3. Add Imports clauses at the beginning of the file:

Imports System
Imports System.Collections

4. Define a simple class:

Public Class Simple
Private data As Integer
Public Sub New(ByVal data As Integer)
Me.data = data
End Sub
Overrides Function ToString() As String
Return String.Format("Simple<{0}>", data)
End Function

End Class

5. Switch back to the SDK Command Prompt window and build the code using the available vbx.bat (Visual Basic extension):

vbx

6. Start the IronPython console from the tutorial directory (see Introduction for details).

7. Load the dll that you just built (vbextend.dll) into IronPython. Then explore the Simple class using built-in dir() function:

import clr

clr.AddReferenceToFile("vbextend.dll")

clr.AddReferenceToFile("vbextend_5.2.1.dll")

import Simple

dir(Simple)

set1 = set(dir(Simple)) set2 = set(dir(object)) list(set1-set2)

[]

You will see following output:

>>> import clr
>>> clr.AddReferenceToFile("vbextend.dll")
>>> import Simple
>>> dir(Simple)

['Equals', 'GetHashCode', 'GetType', 'MemberwiseClone', 'ReferenceEquals', 'ToString', '__class__', '__delattr__', '__doc__', '__format__', '__getattribute__', '__hash__', '__init__', '__new__', '__reduce__', '__reduce_ex__', '__repr__', '__setattr__', '__sizeof__', '__str__']

8. Create instance of the Simple class:

s = Simple(10)

print s

IronPython will output:

>>> s = Simple(10)
>>> print s

Simple<10>

9. You just have explored all the functionality available in the Simple class. Exit IronPython and return back to the Visual Basic code to add more functionality.

### Task 2: Making the object enumerable

1. Back in Notepad, add more functionality to the vbextend.vb, Simple class

2. First, inherit the Simple class from IEnumerable and implement GetEnumerator() method. Unlike C#, Visual Basic does not offer the yield keyword so implementing IEnumerable interface requires adding a helper class SimpleEnum:

Imports System
Imports System.Collections

Public Class SimpleEnum
Implements IEnumerator
Private data As Integer
Private curr As Integer
Public Sub New(ByVal data As Integer)
Me.data = data
Me.curr = -1
End Sub
Public ReadOnly Property Current() As Object _
Implements IEnumerator.Current
Get
Return New Simple(curr)
End Get
End Property
Public Function MoveNext() As Boolean _
Implements IEnumerator.MoveNext
curr += 1
Return curr < data
End Function
Public Sub Reset() Implements IEnumerator.Reset
curr = -1
End Sub
End Class

Public Class Simple

Implements IEnumerable

Private data As Integer
Public Sub New(ByVal data As Integer)
Me.data = data
End Sub
Overrides Function ToString() As String
Return String.Format("Simple<{0}>", data)
End Function

Function GetEnumerator() As IEnumerator _
Implements IEnumerable.GetEnumerator
Return New SimpleEnum(data)
End Function

End Class

3. Compile the code (vbx), launch IronPython Console (ip) and test the code:

import clr

clr.AddReferenceToFile("vbextend.dll")

clr.AddReferenceToFile("vbextend_5.2.2.dll")

import Simple

dir(Simple)

set1 = set(dir(Simple)) set2 = set(dir(object)) list(set1-set2)

['GetEnumerator', '__iter__']

s = Simple(10)

for i in s: print i

You will get the following output in the IronPython console window:

>>> import clr
>>> clr.AddReferenceToFile("vbextend.dll")
>>> import Simple
>>> dir(Simple)
>>> s = Simple(10)

>>> for i in s: print i

Simple<0>
Simple<1>
Simple<2>
Simple<3>
Simple<4>
Simple<5>
Simple<6>
Simple<7>
Simple<8>
Simple<9>

Notice that the dir() function now returned the GetEnumerator method.

4. Exit IronPython and return back to the Visual Basic code to add more functionality.

### Task 3: Adding custom operator

1. Add the operator + method to the Simple class:

Public Class Simple
Implements IEnumerable
Private data As Integer
Public Sub New(ByVal data As Integer)
Me.data = data
End Sub
Overrides Function ToString() As String
Return String.Format("Simple<{0}>", data)
End Function
Function GetEnumerator() As IEnumerator _
Implements IEnumerable.GetEnumerator
Return New SimpleEnum(data)
End Function

Shared Operator +(ByVal a As Simple, ByVal b As Simple) As Simple
Return New Simple(a.data + b.data)
End Operator

End Class

2. Compile the code (vbx), launch IronPython Console (ip) and test the code:

import clr

clr.AddReferenceToFile("vbextend.dll")

clr.AddReferenceToFile("vbextend_5.2.3.dll")

import Simple

dir(Simple)

set1 = set(dir(Simple)) set2 = set(dir(object)) list(set1-set2)

['GetEnumerator', '__iter__', '__radd__', '__add__']

a = Simple(10)

b = Simple(20)

a + b

Simple<30

Notice that in the output of dir() call you will now get additional methods __add__ and __radd__, Python's notion of custom operator implementation:

>>> import clr
>>> clr.AddReferenceToFile("vbextend.dll")
>>> import Simple
>>> dir(Simple)
>>> a = Simple(10)
>>> b = Simple(20)

>>> a + b
<Simple object at 0x000000000000002B [Simple<30]

3. Exit IronPython and return back to the Visual Basic .NET code to add more functionality.

### Task 4: Adding delegate

1. Add the definition of the delegate to the top of the Visual Basic source file:

Imports System
Imports System.Collections

Public Delegate Function Transformer(ByVal input As Integer) As Integer

2. Add "Transform" method to the Simple class that takes the delegate as a parameter and invokes the delegate:

Public Class Simple
Implements IEnumerable
Private data As Integer
Public Sub New(ByVal data As Integer)
Me.data = data
End Sub
Overrides Function ToString() As String
Return String.Format("Simple<{0}>", data)
End Function
Function GetEnumerator() As IEnumerator _
Implements IEnumerable.GetEnumerator
Return New SimpleEnum(data)
End Function

Function Transform(ByVal t As Transformer) As Integer
Return t(data)
End Function

Shared Operator +(ByVal a As Simple, ByVal b As Simple) As Simple
Return New Simple(a.data + b.data)
End Operator
End Class

3. Return back to the SDK command prompt, compile the code (vbx), launch IronPython Console (ip) and test the code:

import clr

clr.AddReferenceToFile("vbextend.dll")

clr.AddReferenceToFile("vbextend_5.2.4.dll")

import Simple

a = Simple(10)

def X(i):
return i + 100

a.Transform(X)

The function X is getting passed as the delegate to the Simple's Transform method. You will get following output:

>>> import clr
>>> clr.AddReferenceToFile("vbextend.dll")
>>> import Simple
>>> a = Simple(10)
>>> def X(i):

... return i + 100
...
>>> a.Transform(X)

110

4. This concludes the Visual Basic extending example. If you are interested, an interesting exercise is combining the debugging example and the extending one. If you are inspired to do so, try debugging the script that you just typed in. Debug the "debugvbx.py" script located in the Tutorial directory. Place a breakpoint on the X function - you will see mixed call stack between Visual Basic and Python.

Tutorial Summary

The complete version of the csextend.cs and vbextend.vb files are located in the Tutorial\Extend directory along with files csxtest.py and vbxtest.py which contain the test code for the C# and Visual Basic .NET extensions respectively.

The code to experiment with debugging of Python and C# or Visual Basic code, use Python scripts debugcsx.py and debugvbx.py respectively.

In this tutorial you performed the following exercises.

- Extending IronPython using C# code

- Extending IronPython using Visual Basic .NET

In this tutorial, you implemented a simple class to be used from IronPython. You added the ability for IronPython to enumerate the class, added an operator to it and support for delegate. The implementation was in either C# or Visual Basic, or both.

# Tutorial 6: Using Visual Studio 2008 to Edit .py Files and Debug Them

There's very basic support for editing .py files in Visual Studio 2008 (no coloring or expression completion), but you get .NET debugging support. This tutorial shows you how to quickly set up Visual Studio 2008 to work on Python scripts in a directory.

Estimated time to complete this tutorial: 5 minutes

The objective of this tutorial is to set up Visual Studio 2008 for some basic tool support for debugging.

- Setting up Visual Studio 2008 for IronPython Debugging

## Exercise 1: Setting up Visual Studio 2008 for IronPython Debugging

In this exercise you will set up a Visual Studio 2008 solution that you can use to edit .py files in a directory and debug them using the Visual Studio 2008 debugger. We will use the Tutorial directory as an example, but you could save your solution anywhere.

### Task 1: Setting up Visual Studio 2008 for IronPython Debugging

1. Open Visual Studio and close any solution or projects you might have open.

2. Use the File->Open->Project/Solution ... command and browse to the ipy.exe application in your IronPython installation (c:\IronPython\ipy.exe is where the tutorial assumes you have it).

3. We will use the Tutorial directory as an example, and we'll want to set it up as the working directory for loading .py scripts. Right click on the ipy.exe project node in the Visual Studio's solution explorer and choose the Properties command.

4. In the properties dialog, you will fill in two fields, the Command Arguments and Working Directory. For the Command Arguments, enter "-D first.py". For the Working Directory, enter the path to the Tutorial directory (c:\IronPython\Tutorial\ is where we assume you have it). Click Apply and OK to confirm your changes.

5. Now let's save the solution with the File->Save All ... command. Save it to the Tutorial directory.

6. To test out our set up, use Ctrl+O to open a file. Browse to the "first.py" file in the Tutorial directory. Place the caret on the line that reads "def add(a, b):", and press F9 to set a breakpoint.

7. Press F5 to run the script, and you will hit the breakpoint. If you Press F10, you will step through the file, but all it does is load the definitions and set some variables before terminating.

8. To see more stepping, we'll add a line to the file and set another breakpoint. Add a line to the end of the file to invoke the factorial function ("factorial(5)"). Add a breakpoint to the line that reads "if n < 1: return 1". Now Press F5 to run the script. Press F10 repeatedly and notice the locals window where the parameter "n" decrements to 0 and then goes back up to 5 as the recursion unwinds. You can also hover the mouse over the "n" in the editor window to get a data tip of its value each time you stop at the breakpoint.

To work on other scripts, just change the Command Arguments property for the ipy.exe project as we did above to name another script you want to load on F5. You might also find it useful to go to the Tools->Options... dialog and change a property on the Environment->Documents page to show the open script files. If you check the property "Show Miscellaneous Files in the Solution Explorer", then you will get a list of the .py files you are editing. Each time you open this solution again at a later time, you will see all the .py files you developed while using this solution file.

Tutorial Summary

In this tutorial you performed the following exercises.

- Setting up Visual Studio 2008 for IronPython Debugging

In this tutorial you set up Visual Studio 2008 to work on Python scripts in a directory and debug them.