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fw:unity3d:plugins [2014/04/24 10:55] alfred [How to...] |
fw:unity3d:plugins [2020/05/09 09:25] (actual) |
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| To create an interface you will need to do ''Main Menu -> NGUI -> Create -> 2D UI''. It will create a new camera which you should put into a new layer. | To create an interface you will need to do ''Main Menu -> NGUI -> Create -> 2D UI''. It will create a new camera which you should put into a new layer. | ||
| + | You will add widgets to the scene, then attach a label script, a button script, etc. | ||
| ==== Atlas ==== | ==== Atlas ==== | ||
| An atlas is an image file which contains several other subimages that can be rotated and disorganized to optimize space. It's used as unique texture\image for game elements, it's generated a text file which is attached to the atlas to indicate image coordinates and orientation. It improves the performance in the graphics engine when use it as a simple texture for several elements. | An atlas is an image file which contains several other subimages that can be rotated and disorganized to optimize space. It's used as unique texture\image for game elements, it's generated a text file which is attached to the atlas to indicate image coordinates and orientation. It improves the performance in the graphics engine when use it as a simple texture for several elements. | ||